
3D Art & Animation
Character and tower modeling, texturing, and animation for Tower Lab's physics-based tower defense
Project Overview
Created 3D art assets for Tower Lab including character models, tower designs, and animations that support the game's physics-based gameplay mechanics.
Character Art
Character Modeling
[Describe character design and modeling approach]
Character Animation
[Explain animation style and techniques]
Tower Design
Tower Modeling
[Detail the various tower types and their visual design]
Visual Differentiation
[Explain how different tower types are visually distinguished]
Technical Requirements
Polygon Budget
[Describe optimization constraints and LOD requirements]
Physics Integration
[Explain how art assets were designed to work with physics simulation]
Texturing & Materials
Texture Creation
[Describe texturing workflow and tools]
Material Setup
[Explain shader and material implementation]
Animation System
[Describe the animation pipeline and implementation]
Challenges & Solutions
Challenge: [Name]
[Describe a specific technical or artistic challenge]
Challenge: [Name]
[Describe another challenge and solution]
Results
[Add qualitative or quantitative results about the 3D art]
Add model breakdowns, texture sheets, animation showcases, and in-game screenshots