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3D Art & Animation
3D Art

3D Art & Animation

Character and tower modeling, texturing, and animation for Tower Lab's physics-based tower defense

Project Overview

Created 3D art assets for Tower Lab including character models, tower designs, and animations that support the game's physics-based gameplay mechanics.

Character Art

Character Modeling

[Describe character design and modeling approach]

Character Animation

[Explain animation style and techniques]

Tower Design

Tower Modeling

[Detail the various tower types and their visual design]

Visual Differentiation

[Explain how different tower types are visually distinguished]

Technical Requirements

Polygon Budget

[Describe optimization constraints and LOD requirements]

Physics Integration

[Explain how art assets were designed to work with physics simulation]

Texturing & Materials

Texture Creation

[Describe texturing workflow and tools]

Material Setup

[Explain shader and material implementation]

Animation System

[Describe the animation pipeline and implementation]

Challenges & Solutions

Challenge: [Name]

[Describe a specific technical or artistic challenge]

Challenge: [Name]

[Describe another challenge and solution]

Results

[Add qualitative or quantitative results about the 3D art]


Add model breakdowns, texture sheets, animation showcases, and in-game screenshots